AI Insights · Timothy · April 2024
Top 5 Third Person Games in Bulgaria Q1 2024 Performance
Discover the performance of the top 5 third person games in Bulgaria during Q1 2024, including trends in downloads, revenue, and active users.
In the first quarter of 2024, the top 5 third person games in Bulgaria displayed varied performance metrics across downloads, revenue, and active users, according to data from Sensor Tower. Here’s a detailed look at how each game fared:
PUBG MOBILE saw a fluctuating revenue trend, starting the quarter with approximately $7.7K and peaking at around $13.8K in mid-March. Weekly downloads for the game experienced a gradual decline, dropping from 5.5K in early January to 2.4K by the end of March. Active users remained relatively stable, hovering around the 100K mark, and ending the quarter at approximately 94K.
For Last War:Survival, weekly revenue showed a significant increase, rising from $2.8K at the start of January to a peak of $10.3K in the last week of March. Weekly downloads, however, exhibited a downward trend, starting at 5.7K and dropping to 1.6K by the end of the quarter. Weekly active users saw some fluctuations but maintained a range between 6K and 8K throughout the period.
Free Fire: 7th Anniversary experienced a fairly steady weekly revenue, maintaining around $1.2K to $1.5K for most of the quarter. Weekly downloads were initially high at 4.2K but gradually decreased to about 2.2K by the end of March. Active users remained consistent, maintaining a range of approximately 59K to 64K.
Genshin Impact had a variable revenue trend, peaking at $2.1K in early January before declining to around $443 by the end of March. Downloads started at 763 and saw a gradual decrease, ending the quarter at 341. Active users showed some fluctuations but stayed within the range of 7K to 8.8K throughout the quarter.
War Robots Multiplayer Battles showed a decreasing revenue trend, starting at $1.3K in early January and dropping to about $746 by the end of March. Downloads fluctuated slightly, starting at 642 and ending at 550. Active users saw some variations but generally hovered around the 2.5K mark, with a slight increase towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower.